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Perfect Sync Software
is very pleased to announce the
release of
Console
Tools Version 2.54
The BASICally Speaking
newsletter reviewed Console Tools Pro in their October
'98 issue, and gave it a 4.2 on a scale of 5.0. No other
PowerBASIC add-on product has ever received a higher
rating! Click HERE to read
the review!
Console Tools is a package of add-on functions that were specifically designed
to enhance the PowerBASIC Console Compiler
(PB/CC) and other compilers that can produce Win32 Console
Applications. Console Tools Pro
is an expanded package that contains many additional
features and enhancements.
Console Tools is a compact (95k) standard Windows* 32-bit DLL that contains
dozens of console-related functions. It’s very easy
to use, as easy as adding two simple lines of code to
the head of your program, and then using the Console
Tools functions as if they were part of the programming
language.
Console Tools was designed to give
your Console Application whether it’s a port of a
DOS program or a new effort some serious Windows SIZZLE.
It also provides hard-core, low-level programming functionality
for serious programmers.
Console
Tools Features
Where features are noted as (GUI),
please note that they are genuine Windows Graphical
Elements. Console Tools does not use any
re-mapped text characters to simulate graphics. It contains
only true Windows GUI elements that have been carefully
integrated into the console-mode text environment.
Console Message Boxes (GUI)
If you’ve ever tried to use a Windows
Message Box with a console application, you almost certainly
ran into impossible-to-handle problems with Window Focus
and Maximized Windows, especially on Win95/98. (Yes,
Win98 still has the old Win95 Maximized Message Box
Bug.) Console Tools fixes all of those problems
for you. Console Tools Message Boxes look and act like
standard Windows Message Boxes. You can have Message
Boxes with buttons that say OK, OK-CANCEL, YES-NO, YES-NO-CANCEL,
RETRY-CANCEL or ABORT-RETRY-IGNORE. You can control
the text and title line, the modality of the Message
Box, the default button you can even specify Windows
Event Sounds and use your own icons.
Console Input Boxes (GUI)
Console Tools provides five different
GUI Input Boxes: a One-Line Input Box, a Numeric Input
Box, a Password Input Box, a Long Line Input Box, and
a Multi-Line Input Box. You can control each box’s title,
prompt text, default text, and screen location. Console
Tools Pro adds a sixth type: the "Mini Word Processor"
allows the editing of strings (or even text files) up
to 30,000 characters in length, with full Windows cut/paste/copy
functionality. For comparison, the text-only version
of this document is well under 15,000 characters. The
"Word Processor" can also be used in a read-only mode,
for the display of README files and other non-editable
text. All Console Tools Input Boxes can display their
editable text in any one of four different fonts, and
Console Tools Pro adds the ability to custom-design
your own font, with many different typefaces, sizes,
weights, italics, etc.
Two-Field Input
Boxes (Console
Tools Pro Only) Perfect
for UserName/Password input, or any other user input
that requires two related pieces of information.
Console Splash Boxes (GUI)
Splash Boxes are non-modal
text-display boxes. In other words they don’t wait for
your user to click a button; your application shows
and hides them programmatically, and can perform useful
work while they are showing. They are very useful for
"please wait" messages, non-intrusive pop-up reminders,
program Logo/Copyright screens, and other non-modal
display purposes. Console Tools provides one-, two-,
and three-line Splash Boxes, ", in two different widths
and four different fonts, and they can all use any icons
that you choose. Console Tools Pro adds the ability
to design and use custom fonts in Splash Boxes.
Console Progress Boxes (GUI)
A Progress Box is the familiar Windows
popup with a "Progress Bar" (usually blue) that shows
a "Percent Done" display. Console Tools provides two
Progress Boxes, one with a Cancel Button and one without.
You can change the title bar text, "prompt" text, screen
position, and of course the length of the blue bar.
They can be moved around the screen and the prompt and
title text can be changed while your program is working.
Console List Boxes (GUI)
Use one of the four pre-defined
sizes or create ListBoxes of virtually any size. Each
ListBox allows you to select from up to 32,000 choices,
and options for a setting a default item and allowing
multiple-item-selection are also provided.
Console Pulldown Menus (GUI)
(Console Tools
Pro Only)
Add standard Windows Pulldown Menus
to your console programs! They look just like the menu
that’s probably at the top of the screen you’re looking
at right now… File, Edit, View,
Help, etc. You can custom-design up to 1024 menus
and nested submenus for each of your programs, with
up to 128 items each and professional-looking details
like Accelerator Keys (Ctrl-C for Copy, etc.), separator
bars, checkboxes, and disabled items. You really have
to see this feature to appreciate it! Console Tools
Pulldown Menus can be re-built as many times as you
want -- at runtime -- from simple strings like…
File=100 | Edit=101 |
View=102 | Help=103
Console PopUp Menus(GUI)
(Console Tools Pro Only)
Right-click Popup Menus
work just like Pulldown Menus, except they create standard
Windows "context" menus. You can use submenus, checkmarks,
and almost everything else that pulldown menus provide!
Console Window Control
Console Tools gives you complete control
over your program’s console window state. You can programmatically
Maximize, Minimize, Un-Minimize, Restore, Hide, Show,
Position, Center, and Size the console window. You can
detect and control the console’s FullScreen/Windowed
mode. Console Tools can even automatically detect
and turn off the FullScreen Mode before displaying critical
Message Boxes which can’t be seen if the screen is in
the text-only mode. You can also change the console
window’s title and icon, and control your program’s
place in the Windows Z-order, including its "TopMost"
status. And the Console Tools "ConsoleToForeground"
function even works with Windows 98 and NT5, which disable
most other programs' "Take The Foreground" functions.
New in version 2.00 Minimize
to the System Tray! Console Tools Pro can
place an icon in the Windows System Tray, and whenever
your program is minimized, that's where it goes. And
you can specify whether a single, double, or right-click
on the icon will cause your program to reappear.
And the Pro version's OnCtrlBreak and OnShutdown functions
allow you to intercept Windows events that normally
close a console application without any warning.
Console Information
Console Tools provides functions that
can tell you dozens of different things about the run-time
state of the console window and desktop. You can get
the dimensions and screen locations of the console window,
the desktop, and the usable area of the desktop (the
desktop minus the task bar). You can read the current
state (max/min/etc.) of the console window, the number
of rows and columns, the size of the buffer, and the
maximum width/height that the current screen configuration
will allow. And much more!
Low
Level Control
Console Tools lets you "POKE" and
"PEEK" characters and attributes to/from the console
screen buffer. You can "BSAVE" and "BLOAD" text
screens of virtually any size to either a disk file
or to memory. Console Tools provides 8 Screen Buffers
in addition to the 8 Pages that PB/CC provides, and
the Console Tools Pro version provides 256 Buffers.
You can use the buffers to save/load partial
screens, too -- just specify a range of row numbers
-- so screen tricks like Restore Rows, Insert Line,
Delete Line, and Scroll-Row-Range are a snap. Screen-load
operations can optionally force single-color operation,
or strip the blink-bit from the colors in incoming screens.
(Yes, the disk files that Console Tools saves and loads
are 100% compatible with the PB/DOS BSAVE and BLOAD
functions, but Microsoft Windows only supports SCREEN
0 so you can only load and save text, not graphics.)
Very
Low Level Control
Want to use the Windows API? No? Not
even a little bit? Well, if you ever do… Console Tools
provides you with the handles of the Console Window
-- that’s not the same thing as STDIN, STDOUT,
or STDERR -- plus the handle of the Console Window
System Menu, and even the Console Tools Pro Custom Font.
Ease
Of Use Features
In addition to the raw, multi-option
functions, lots of programmer-convenience functions
are provided. For example, instead of using several
different Console Tools functions to change the console
buffer size and screen size, just use the Console80x25,
Console80x43, or Console80x50 function. Want to reset
the console to a standard mode when you don’t know (and
don’t really want to check) its current state? Use the
ConsoleNormal function.
Miscellaneous Features
After all, what would a
DLL be without some Miscellaneous Features? Console
Tools provides an OnTimer function that allows you to
execute a function every x seconds or milliseconds.
You can also send simulated keystrokes to Windows, and
remove items like Close from the console’s System Menu
and the "X-button" from the title bar. You can hide/show
the Win95 Console Toolbar, and then lock the setting
so that your users can’t change it while your program
is running. You can get the Windows Version ID (95/98/NT/etc),
and where the Task Bar is located (bottom/right/etc.).
You can set the defaults for Message Boxes, Splash Screens,
and Progress Bars so you don’t have to worry about always
specifying titles and icons.
Utility Programs
Console Tools also includes
our new HideCons program. HideCons (Hide Console)
is a "wrapper" program that can be used to launch your
PB/CC applications in a hidden console window.
Your program can then perform all of its initialization
-- background color, initial screen display, icon, title
bar, console size and position, console state (maximized/minimized/etc.),
etc. etc. etc... before the console appears on the
screen, and then reveal itself in its final form.
This is a great technique for "cleaning up"
a professional console application, and giving it an
ultra-smooth startup. You can even display a Splash
Box (see
above) during the startup, with your program's name,
copyright announcement, and icon.
Our CWC program is also included with
Console Tools. CWC stands for Console Window Configuration,
and it's a small (30k) program that allows you to specify
the font type and font size that a PB/CC program will
use. Finally you can truly take control of the
way the console looks!
Comprehensive Documentation
Console Tools Documentation
is provided in a standard-format Windows Help File.
The help file thoroughly and extensively covers all
Console Tools functionality. Its 250 pages are
filled with function examples, tips and techniques and
many other Windows- and console- related topics.
The Console Tools Help
File is also included in the Adobe Portable Document
Format (PDF) format. The PDF format allows for
printing, searching, annotation, editing and many
more convenient features.
Console Tools Pricing
Console Tools Single Site
License: $49.95
This license allows you to use the
standard Console Tools DLL on a single development computer,
and to distribute the Console Tools Standard DLL.
Console Tools Pro Developer’s
License: $99.95
This license gives you the Console
Tools Pro DLL, allows you to use Console Tools
on up to four development computers, and gives you the
right to distribute the Console Tools Pro DLL for use
with your applications.
Console Tools Documentation is provided
in a standard-format Windows Help File.
The Console Tools Help File is also available in the
Adobe Portable Document Format (PDF) format.
We’ll also include sixteen different
Console Icons, PB/CC source code for a $LIB IPRINT
clone, source code to translate PB/DOS color numbers into
PB/CC colors, and sample source code that includes the
comprehensive Console Tools Demo Program.
Before ordering,
please review Perfect Sync's
Software License
Agreement
and
Technical Support Policy
Technical Support
for this product is provided by Perfect Sync, Inc.
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